VGCMMC 2011
The First IEEE International Workshop on
Vision and Graphics Computing for Multimedia Communications

Barcelona, Spain
15th July 2011
In conjunction with the IEEE International Conference on Multimedia and Expo 2011

(the workshop will be part of the new merged workshop "Hot Topics In Multimedia")


 

Home

Technical Program

Paper Submission


People

 


 






1st IEEE International Workshop on Vision and Graphics Computing for Multimedia Communications


The explosion and far-reaching of 3D internet multimedia content calls for advanced multimedia communication systems to deliver the most compelling experiences to the end user.  The focus of this workshop will be on exploring how vision and graphics computing can be leveraged for advanced multimedia communications systems. It will bring researchers from 3 different fields, i.e., computer vision, computer graphics, and multimedia communications together, and provide a forum to researchers to identify critical problems and propose effective solutions in this emerging interdisciplinary area.
 

*The technical program is now available*

 

TOPICS

 We solicit submissions in all areas of vision and graphics computing for multimedia communications.  Key areas include, but are not limited to:

  • Visual data processing and analysis for tele-presence, real-time communication and collaboration
  • Visual content management for communication and collaboration
  • Visual content summarization and presentation for efficient communications
  • Content analysis for privacy protection and information security in visual communications
  • Acquisition and 3D reconstruction of static and dynamic scenes
  • 3D multi-view data acquisition techniques, calibration and storage
  • Content-aware coding, trans-coding and transmission
  • 3D data coding, compression and transmission
  • Error resilience and concealment techniques for 3D data
  • 3D Tele-immersion and remote collaboration
  • Augmented and virtual reality applications
  • Multi-view and multi-view plus depth video coding
  • Acquisition, compression, transmission and visualization of free viewpoint video
  • 3D data processing, analysis and editing
  • 3D data visualization and interaction, e.g. VR and simulation-based learning
  • 3D systems, tools and applications
  • The study of 3D multi-view data quality from the human perspective
  • Theory, algorithms and standards relating to 3D rendering, processing and communications.
     


WORKSHOP OUTPUT

All accepted papers will be included in the IEEE ICME 2011 proceedings and will be indexed by IEEE Xplore. We are also exploring the possibility of a special journal issue on connected to the workshop.

 

PAPER SUBMISSION

Authors are solicited to submit full-length papers of 6 pages in PDF format containing original and previously unpublished research. Refer to the submission page for more information about the submission procedure.


IMPORTANT DATES

  • Submission deadline: February 20, 2011 Extended to March 7, 2011
  • Notification of Acceptance: April 10th, 2011
  • Camera Ready Submission: April 20th, 2011
  • Workshop day:  July 15th, 2011