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1st IEEE International Workshop on
Vision and Graphics Computing for Multimedia Communications
The explosion and far-reaching of 3D internet multimedia content calls for
advanced multimedia communication systems to deliver the most compelling
experiences to the end user. The focus of this workshop will be on
exploring how vision and graphics computing can be leveraged for advanced
multimedia communications systems. It will bring researchers from 3 different
fields, i.e., computer vision, computer graphics, and multimedia communications
together, and provide a forum to researchers to identify critical problems and
propose effective solutions in this emerging interdisciplinary area.
*The
technical program is now available*
TOPICS
We solicit submissions in all areas of vision and
graphics computing for multimedia communications. Key areas include, but
are not limited to:
- Visual data processing and analysis for tele-presence,
real-time communication and collaboration
- Visual content management for communication and
collaboration
- Visual content summarization and presentation for
efficient communications
- Content analysis for privacy protection and
information security in visual communications
- Acquisition and 3D reconstruction of static and
dynamic scenes
- 3D multi-view data acquisition techniques,
calibration and storage
- Content-aware coding, trans-coding and transmission
- 3D data coding, compression and transmission
- Error resilience and concealment techniques for 3D
data
- 3D Tele-immersion and remote collaboration
- Augmented and virtual reality applications
- Multi-view and multi-view plus depth video coding
- Acquisition, compression, transmission and
visualization of free viewpoint video
- 3D data processing, analysis and editing
- 3D data visualization and interaction, e.g. VR and
simulation-based learning
- 3D systems, tools and applications
- The study of 3D multi-view data quality from the
human perspective
- Theory, algorithms and standards relating to 3D
rendering, processing and communications.
WORKSHOP OUTPUT
All accepted papers will be included in the IEEE ICME 2011
proceedings and will be indexed by IEEE Xplore. We are also exploring the possibility of a special journal issue on
connected to the workshop.
PAPER SUBMISSION
Authors are solicited to submit full-length papers of 6 pages in PDF format
containing original and previously unpublished research. Refer to the
submission page for more information about the
submission procedure.
IMPORTANT DATES
- Submission deadline:
February 20, 2011
Extended to March 7, 2011
- Notification of Acceptance: April 10th, 2011
- Camera Ready Submission: April 20th, 2011
- Workshop day: July 15th, 2011
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