CS 537: Graphics I

Prof. Quynh Dinh
Tuesdays 6:15-8:45pm, Lieb Building rm.319.
Office Hours: Thursdays 3:30-5pm, Lieb Building rm.302. All other times by appointment.


Text

Required

Recommended



Grading Policy

Assignment Breakdown

Submission Policy

All assignments are due at 12 midnight on the due date. Assignments are to be submitted using the submit Unix command. You will be allowed to submit the assignment up to 4 times until the due date/time. Directions on how to submit assignments can be found at the submission procedure.

Late Policy

10 points (out of 100) will be taken off for each day that an assignment is turned in late. In other words, 10 points will be taken off if the assignment is turned in before midnight the day after the due date, and so on. Assignments may be turned in late up to 5 days after the due date/time.

Collaboration

Please see policy on collaboration.


Syllabus

Warning: Links below are to MS Powerpoint slides which can augment your notes. These slides do not completely cover topics discussed in class or in reading assignments. Solutions to exam questions and programming assignments may not appear in the slides.
Week
Topic
Assignment
1
Introduction, Raster Scan System, Color, Graphics Pipeline, Blender Modeling Software Ch.1(skim), Ch.4.0 - 4.3.3, Ch.11, Assignment 1
2
Basic Ray Tracing, Calculating Ray/Polygon Intersections, Math Review Ch.5.1, Ch.13.4.1-13.4.2 (pp.460-465), Assignment 1 due, Assignment 2
3
Lines, Scan Conversion, OpenGLCh.3.1-3.5
4
Anti-aliasing, 2D Transforms, Homogenous Coordinates, Matrix Rep. Ch.3.14, Ch.5.2-5.9, Assignment 2 due
5
3D Transforms, Change of Coordinate Systems, Projections Ch.6, Assignment 3
6
2D Clipping, 3D Clipping, Midterm Review Ch.3.8 - 3.11, Ch.6
7
NO CLASSAssignment 3 due
8
Midterm Exam
9
Matrix stack, Review of Concatenation of Transformations, Viewing in OpenGL Assignment 4
10
Curves & Surfaces Ch.9-9.3
11
Parametric Surfaces, Quadric, Fractals, Surface Normals, Illumination & Shading Ch.9.4, 9.5.1, Ch.14-14.2, Assignment 4 due
12
Illumination & Shading continued, Textures, Shadows, Transparency Ch.14.3-14.5, Assignment 5
13
Hidden Surface Removal Ch.13-13.2, 13.5.1
14
Global Illumination, Recursive Ray Tracing Ch.14.6-14.7
15
RadiosityCh.14.8-14.9, Assignment 5 due



Assignments

Programming Assignment #1




Equipment and Facilities

You will be using C or C++ under Unix (netBSD machines). Burchard 127 has Unix terminals availabel for CS students. You may develop and debug all your code on any machine you like, but before you submit your homework make sure it compiles and runs on NetBSD! If you don't already have an account, make sure you get one, by contacting the CS system administrator.


Resources