CS 537: Graphics I

Prof. Quynh Dinh
Wednesdays 6:15-8:45pm, E.A.Stevens Bldg 231
Office Hours: Wednesdays 3:30-4:30pm, Lieb Building rm 216. All other times by appointment.

TA: Manasa Ramesh (mramesh at stevens.edu), Office Hours: Monday 3-5pm, Burchard 127. All other times by appointment.

Animations from assignment 2.



Prerequisites



Text

Required

Recommended



Grading Policy

Assignment Breakdown

Submission Policy

All assignments are due at 12 midnight on the due date. Assignments are to be submitted using WebCT/Elearning. You will be allowed to submit late assignments up to 5 days after the due date/time.

Late Policy

10 points (out of 100) will be taken off for each day that an assignment is turned in late. In other words, 10 points will be taken off if the assignment is turned in before midnight the day after the due date, and so on. Assignments may be turned in late up to 5 days after the due date/time.

Collaboration

Please see policy on collaboration.


Syllabus

Warning: Links below are to MS Powerpoint slides which can augment your notes. These slides do not completely cover topics discussed in class or in reading assignments. Solutions to exam questions and programming assignments may not appear in the slides.
Week
Topic
Assignment
1
Introduction, Graphics Pipeline, Raster Scan System, Color Ch.1(skim), Ch.4.0 - 4.3.3, Ch.11
2
Basic Ray Tracing, Calculating Ray/Polygon Intersections, Math Review, OpenGL Ch.5.1, Ch.13.4-13.4.2 (pp.459-465), Assignment 1
3
Lines, Scan Conversion, 2D Clipping Ch.3.1-3.2, Ch.3.4-3.5, Ch.3.8-3.9.3, Ch.3.11
4
Anti-aliasing, 2D Transforms, Homogenous Coordinates, Matrix Rep., Matrix stack, Concatenation of Transformations, Change of Coordinate Systems Ch.3.14, Ch.5.2-5.4, Ch.5.9, Assignment 1 due
5
3D Transforms, Projections, 3D Clipping Ch.5.5, Ch.5.7-5.8, Ch.6, Assignment 2
6
Viewing in OpenGL, Curves & Surfaces, Midterm Review Ch.9-9.3
7
Hidden Surface Removal Ch.9.4, 9.5.1, Ch.13-13.2, 13.5.1
8
Midterm Exam (sample) Assignment 2 due
9
Parametric Surfaces, Quadric, Fractals, Illumination & Shading Ch.14-14.2, Assignment 3
10
NO CLASS - Spring Break!
11
Illumination & Shading continued Ch.14.3-14.5
12
Cook and Torrance model of illumination, Textures, Shadows, Transparency Ch.14.3-14.5, Assignment 3 due
13
Global Illumination, Rendering Equation, Recursive Ray Tracing Ch.14.6-14.7, Assignment 4
14
Distributed Ray Tracing, Radiosity, Progressive Radiosity Ch.14.8-14.9, papers
15
Volume Rendering, Graphics hardware architecture (GeForce 8800), shaders, Volume Rendering, GPU-based Volume Rendering papers, Assignment 4 due
16
Final Exam



Assignments

Programming Assignment #1
Programming Assignment #2
Programming Assignment #3
Programming Assignment #4


Equipment and Facilities

You will be using C or C++ under Unix (netBSD machines). Burchard 127 has Unix terminals availabel for CS students. You may develop and debug all your code on any machine you like, but before you submit your homework make sure it compiles and runs on NetBSD! If you don't already have an account, make sure you get one, by contacting the CS system administrator.


Resources