H. Quynh Dinh: Student Research Projects

Animation

Smoke Simulation Smoke Simulation - John Gillespie, Fall 08
Subdivision Vector Field Subdivision Schemes for Fluid Dynamics - Brandon Butch, Summer 06
Flocks Animating Flocks (Flocking) - Doug Kavendek, Spring 04

Rendering & Lighting

DoF Rendering Depth of Field on the GPU - Matt Tasker, Spring 05
Cartoon Bunny Cartoon Rendering - Rober Bader, Spring 04
Theatre Lighting - Joshua Zawislak, Spring 05
Wine Glass Caustic Non-photorealistic Lighting (Photon Magnets) - Doug Kavendek, Summer 04

Modeling

Procedural Roads Procedural Road Generation - Marc Blomquist, Spring 07
Image-Based Visual Hulls Image-Based Visual Hulls - Cameron Schnur, Spring 07
Weathering a Horse Geometric Weathering - Doug Kavendek, Summer 06
Whiffle Modeling Interactive Implicit Modeling with Compact Radial Basis Functions - Andrew Corrigan, Summer 04
Stone Donkey Implicit Modeling with Compact Radial Basis Functions - Andrew Corrigan, Spring 04
Synthesized Plant Virtual Gardening with L-Systems - Mikhail Radomyselskiy, Spring 04

Texture Synthesis

Vector Field on Surface Visualizing Vector Fields on Surfaces - Andrea Volpe, Summer 05
Image Analogy Image Analogies - Bart Luczynski, Spring 05
Yarn Synthesis Pixel-Based and Patch-Based Texture Synthesis - Edrin Pecani, Spring 04

Geometric Matching (3D Shapes, Vector Fields, Multimedia)

Global Distributions Measuring the Similarity of Vector Fields Using Global Distributions - Lucy Xu, Summer 08
Analogical Match Transderivational/Transmedia Search (Vicky's summer research blog) - Victoria Petite, Summer 08
Local Distributions A Local Descriptor for Finding Corresponding Points in Vector Fields - Lucy Xu, Spring 08
Shape Distributions Shape Distributions - Lucy Xu, Spring 07
Geodesic Fans Geodesic Fans - Lauren Spingler, Summer 05
Face Self-similarity Spin Images - Steve Kropac, Spring 05


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